This tag covers Gluon-related topics, including JavaFX releases, Scene Builder, mobile Java work, and tools that make Java and JavaFX easier to use across platforms.
The Raspberry Pi in combination with an inexpensive touch screen, makes a perfect controller for a machine or game console. Let’s see how we can use Java and JavaFX to build a test application which also communicates with the pins of the Raspberry Pi to control a LED. We have done something before already in the post “Light Up your Christmas Tree with Java and Raspberry Pi”, so what’s new?
Today I could give my talk “Having fun with Java and JavaFX on the Raspberry Pi” at the JFXDays. Normally this event takes place in Zurich, but this year also went virtual because… well because of 2020…
The post “Starting a JavaFX Project with Gluon Tools” shows you how to start a Gluon Mobile Multiview project with a few clicks in IntelliJ IDEA thanks to the “Gluon plugin”.
After my virtual conference talk “Java and JavaFX on the Raspberry Pi” at the “Oracle Groundbreakers APAC Virtual Tour 2020”, I got in touch with some people who were working on JavaFX 3D in the past, and were curious how that would behave on the Raspberry Pi.
In a previous post “Installing Java and JavaFX on the Raspberry Pi”, you can read how to install BellSoft LibericaJDK to be able to run JavaFX applications with a graphical user interface on a Raspberry Pi with ARMv7 or ARMv8 processor.